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| Xbox Indie Games Patch 1 - Patch Notes http://cadenzainteractive.com/SolSurvivor/forums/viewtopic.php?f=2&t=614 |
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| Author: | cydereal [ Wed Oct 21, 2009 2:46 pm ] |
| Post subject: | Xbox Indie Games Patch 1 - Patch Notes |
* Added Coop map "Syzygy". * Added Versus map "Around the Mountain". * Added Wars map "Landing Zone". * Greatly enhanced the trial by breaking it into a tutorial and a challenge. * Fixed some languages corrupting save games. * Fixed Code 4s when logging out of LIVE (obscured by Code 7s for Premium accounts). * Fixed Code 4s when accepting an invitation while playing a level. * Fixed Code 4 when inviting Party members to a game. * Fixed Code 4 when the host ends a game before the clients have left. * Fixed Code 4 when joining a LIVE game as a local account * Fixed crash when rapidly refreshing find games list. * Fixed crash when a player stays on a high spot when the map is changed to have fewer spots. * Fixed players being added multiple times to a lobby. * Fixed end game credits not ending the local session. * Fixed health bars changing shape for different aspect ratios. * Fixed rare condition of multiplayer games ending without displaying victory/loss messages. * Fixed reconnecting controller on pause menu resuming the game in the background. * Fixed players defaulting to ready when joining a game. * Fixed coop leaking taking one life for bosses. * Fixed pause screen remaining up when being invited to a game while paused. * Fixed a crash when multiple storage devices are connected. * Fixed infinite retry on saving to a disconnected memory unit. * Fixed logging out on loading screens failing to return to the main menu. * Fixed issues with logging out of a splitscreen game. * Fixed all logged in gamers saving under one gamertag. * Added ability for clients to leave a game before the host after victory. * Added ability to toggle the player list overlay. * Added a promotional screen to the trial loading process. * Added random commander option to multiplayer. * Added sounds for players joining and leaving the lobby. * Added a version check to find games list. * Added a version check that kicks players with an incompatible version number. * Added ability to swap spots with another player in duo campaign lobby. * Improved the game icon. * Improved descriptions of Wars and Versus modes. * Improved the clarity of focus fire and instagib targets. * Improved readability of the number over the escalation icon. * Improved resource disposal when leaving a map. * Prevented the guide from pausing multiplayer games. * Prevented Wars and Duo Campaign games from staring with just one person. * Prevented input from other gamepads while in menus. * Prevented pause menu input from affecting tutorials. * Reduced horizontal spacing on menu font. * Reduced difficulty of Downhill Battle by 20%. * Reduced verbosity and screen size of many messages. * Limited hard difficulty to campaign maps that have already been completed. * Increased volume on world sounds. * Tweaked some existing levels. * Tweaked creep and turret balance. |
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| Author: | SladeStrife [ Thu Oct 22, 2009 10:24 am ] |
| Post subject: | Re: Xbox Indie Games Patch 1 - Patch Notes |
w00t downloading patch now! *squeals like alittle girl* :D |
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