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 Post subject: Re: Multiplayer Test Event
PostPosted: Sat Mar 06, 2010 9:44 am 
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Joined: Fri Jul 31, 2009 4:52 pm
Posts: 108
Any chance to get some multiplayer today?


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 Post subject: Re: Multiplayer Test Event
PostPosted: Sat Mar 06, 2010 7:35 pm 
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Yes!

We'll be on tonight at 7:30 to 8:00 pm PST and we will try to get some internet games going. Sorry for it being so late, but we've had a lot going on in-house today.

We should be able to get some games going tomorrow at a more reasonable time for Germans :)


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 Post subject: Re: Multiplayer Test Event
PostPosted: Sat Mar 06, 2010 8:43 pm 
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We've actually got to test an in-house version, so we can't make it on tonight. Apologies, guys. The in-house version will clash with Steam.


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 Post subject: Re: Multiplayer Test Event
PostPosted: Sun Mar 07, 2010 10:19 am 
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Any ETA on an update for the tester version? I'd love to repeat that multiplayer event. I finally found an Officer that suits my style. Maybe this time i won't suck that much XD.


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 Post subject: Re: Multiplayer Test Event
PostPosted: Sun Mar 07, 2010 1:37 pm 
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Joined: Sun Jun 07, 2009 2:05 am
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Location: San Juan Capistrano, CA
The team here at Cadenza has spent the weekend making numerous bug fixes and minor updates. Depending on how quickly Steam is able to turn around and distribute the update to their servers... we are shooting for Monday afternoon (PST).

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Erik
Cadenza Interactive, Inc.
www.cadenzainteractive.com


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 Post subject: Re: Multiplayer Test Event
PostPosted: Sun Mar 07, 2010 2:33 pm 
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That fast? Nice. Will there be a changelog?


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 Post subject: Re: Multiplayer Test Event
PostPosted: Sun Mar 07, 2010 4:47 pm 
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Absolutely. We will keep the community informed about what bugs we have fixed or are still working on at each update.


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 Post subject: Re: Multiplayer Test Event
PostPosted: Mon Mar 08, 2010 3:52 pm 
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Just got the message "Steam has finished downloading Sol Survivor", does that mean the Patch is already live?

Seems like so. There's a new entry in options that shows the controls. Nice for someone who already forgot the Tutorial or refused to read it^^. FYI, i did read it.

Oh, the Encyclopedia seems to be enhanced too. But the bar at the bottom still overlaps the encyclopedia on 1024x768.

HOLEY SOLID WASTE EXCRETIONS! Ikstar and the other final officers have a real picture now. Nice work, looks awesome.

edit: Nice film quotes hidden in the new level badges ;).
edit2: Nice new colored "auras" for the towers. Gives a lot more clarity. Very handy.

So far, i like the update. Nothing big, but a lot new small details. And we all know the devil is in the details.


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 Post subject: Re: Multiplayer Test Event
PostPosted: Mon Mar 08, 2010 6:52 pm 
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Yep, community feedback has really helped us determine the most effective tweaks to make.

For an overview of the patch, the changelog is in the beta section of the forums.


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 Post subject: Re: Multiplayer Test Event
PostPosted: Mon Mar 08, 2010 7:03 pm 
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There is a beta section? Seems i don't have the rights to see it.


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 Post subject: Re: Multiplayer Test Event
PostPosted: Mon Mar 08, 2010 11:34 pm 
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Joined: Sun Dec 20, 2009 12:30 pm
Posts: 28
Beta Section? Whut? °_° Giev!


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 Post subject: Re: Multiplayer Test Event
PostPosted: Wed Mar 10, 2010 8:15 am 
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Joined: Fri Jul 31, 2009 4:52 pm
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How about a new multiplayer event this weekend?


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 Post subject: Re: Multiplayer Test Event
PostPosted: Wed Mar 10, 2010 10:56 am 
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We're likely going to set one up for this weekend to test our release candidate. I'll let you know what the guys think would be a good time!


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 Post subject: Re: Multiplayer Test Event
PostPosted: Wed Mar 10, 2010 11:46 am 
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Joined: Sun Dec 20, 2009 12:30 pm
Posts: 28
Can you add us to the Beta Tester Group please? Would be awesome if we can see the proper forums <.<


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 Post subject: Re: Multiplayer Test Event
PostPosted: Wed Mar 10, 2010 12:31 pm 

Joined: Sat Jun 13, 2009 2:57 pm
Posts: 34
I'm going to try hosting for the rest of today (5-ish hours)


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 Post subject: Re: Multiplayer Test Event
PostPosted: Wed Mar 10, 2010 12:33 pm 
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I added the current list of beta testers yesterday :) Most of the content in there is held over from our previous, much earlier beta. If you can't see it I'll need to look deeper.


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 Post subject: Re: Multiplayer Test Event
PostPosted: Wed Mar 10, 2010 1:02 pm 
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Joined: Sun Dec 20, 2009 12:30 pm
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no I cant see any beta forums. i'm still just in the 'registered user' group. i guess thats why...


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 Post subject: Re: Multiplayer Test Event
PostPosted: Wed Mar 10, 2010 2:28 pm 
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Joined: Fri Jul 31, 2009 4:52 pm
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Strange, i am able to see it and post there.

Release Candidate already? I hope the random low performance bug was addressed. It can't be normal that a mission can have 2-3 FPS and runs absolutely normal with over 20 FPS if i just press Escape and select Restart.


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